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About

StarMade booth @ TwitchCon 2015

Team Schine

We're an independent video game developer, based in Munich, Germany. We work entirely remote from each other, all wearing many hats (some at the same time).

Founded by Robin Promesberger, development on our first game began in 2011, on a massive (and ambitious) space voxel called StarMade. The first publically available builds were released in 2012, and at the time, it was still a one-man operation. In 2013, Team StarMade began, with five individuals to help develop the game and manage a rapidly growing fanbase.

In 2014 we started Schine GmbH and released on the Steam Early Access program not too long afterwards. With thanks to our supporters, we've been able to entirely devote ourselves to StarMade and look forward to future projects.

Our Team

Robin Promesberger

Lead Developer/Founder

2011

Tai Coromandel

Chief Operating Officer

2013

Tom Berridge

2D Artist

2014

Andy Püttmann

Customer Experience Manager

2014

Jay Gaskell

3D Art Director

2015

Brent Van Hoecke

Game Developer

2015

Daniel Tusjak

Composer

2015

Terra Rain

Web Developer

2015

Sean Sill

Game Developer

2017

© Schine GmbH | Impressum